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Vanilla mechanics & formulas
Pre-Renewal ATK/MATK, defense, hit/flee and the classic stat curve. No Renewal math — your builds behave the way the old wiki says they should.
📈
Trifecta rates
Base 5× · Job 5× · Drop 5×. Fast enough to enjoy, slow enough to matter.
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MVP balance
MVP equipment 3×, MVP cards 1× — chase loot stays rare and meaningful.
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Equipment Options
The Classic+ twist: roll modest random bonuses onto your gear at the Enchanter. Optional depth — your vanilla gear is untouched, no best-in-slot power-creep, and it's earned with Zeny & Cirrus Coins.
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Episode 13.2
Encounter With the Unknown — all the classic towns, dungeons and instances, the full Pre-Renewal world, open from day one.
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Nothing exclusive
Every item in the shop is earnable in-game with Cirrus Coins — there's no power here you can't grind for yourself.